Work for Bimini Big Game Club Resort and Marina
For information on Bimini Big Game Club Resort and Marina please visit BigGameClubbiMini.com
BIMINI BIG GAME CLUB RESORT & MARINA
Bimini Big Game Club is a legendary resort located on the island of North Bimini in the Bahamas, with a history that dates back to 1947. Renowned for its rich heritage in sport fishing and diving, the resort features a seventy five slip marina capable of accommodating vessels up to one hundred forty feet, with deep water access that supports larger yachts. In addition to its marina, the property offers a full service dive shop, world class fishing, and a setting that has long attracted adventurers, anglers, and travelers from around the world.
Escape Key Graphics has created multiple custom illustrated maps for Bimini Big Game Club to support marketing, guest wayfinding, and marina management. These maps help communicate the layout and character of the resort while enhancing the visitor experience both before arrival and on site. The opportunity to work with such an iconic destination has been especially rewarding, and the resort remains a standout recommendation for anyone seeking an authentic island adventure, whether that includes offshore fishing, diving, or unforgettable snorkeling experiences.
WORK FOR BIMINI BIG GAME CLUB RESORT & MARINA:
RESORT MAPS:
RELATED:MARINA MAPS:
PORTFOLIOS
- Illustration Portfolio: Start here for custom illustration and book covers. You can also browse illustrated maps and architectural rendering.
- Fine Art: I offer original paintings and drawings, including my Custom Halftone Series. You will also find mural work here.
- Graphic Design & Motion: View my graphic design portfolio. After that, explore motion design and animated illustrations.
- Maps by application: I create illustrated maps for boat shows, resorts, marinas, real estate, transportation, transit and parking, towns and cities, parks, and wayfinding.
- Additional project types: I also produce cover illustration, vehicle and vinyl wraps, proposal renderings, and street art.
- Illustration methods: My techniques include vector, isometric and axonometric, painting, black and white, GeoData maps, overhead maps, and custom halftones.
- Software portfolios: I work primarily in Adobe Photoshop, Adobe Illustrator, SketchUp Pro, and Adobe InDesign. For motion projects, I use Premiere Pro and After Effects.

